Chien Tran
Founder
MoMuTu Gaming
An independent game studio in Vietnam
MoMuTu is a young independent game studio in Vietnam. We make games that are easy to begin, comfortable in portrait, and do not ask for too much of your day.
Alongside our games, we are preparing Audifolio, the studio's first reading and listening app for iPhone. It is a new direction, guided by the same wish to make small things that enrich everyday life.
Meet Audifolio · Coming soon to the App StoreMoMuTu is young, but both founders bring 30 years in IT and many years of working closely with clients. That experience has taught us to listen, understand what people really need, and care about the small details. We bring those lessons to every MoMuTu game and app.
Founder
Co-founder
Solution Architect (SA) · Game & App Designer
What travels with us
A MoMuTu game should feel comfortable in one hand and fit naturally into a short break.
When advertising exists, we work to keep it measured, understandable, and respectful of the player's choice.
Not every game needs to be enormous. Sometimes a few lighter minutes are a meaningful result.
From the studio
Mosaic Garden is one of the background tracks used across the studio framework and MoMuTu projects. It never starts automatically; press play when you would like to listen.
Official studio music
Make something with us
We do not always have full-time openings. Some work may begin as a small project or a trial collaboration. What matters most is thoughtful work, clear communication, and genuine care for players.
Clear rules, well-paced levels, and ideas that are easy to understand yet rewarding to revisit.
2D, 3D, pixel art, UI, or motion — visual work with character that supports the play experience.
The patience to find rough edges, describe them clearly, and help a game become dependable on real devices.
Tell a game's story honestly, care for its store presence, and listen to the community without hype.
If one of these paths feels like yours, send a short introduction, the area you care about, and a portfolio or previous work if you have one. No elaborate cover letter is needed.
Introduce yourself to MoMuTuA few worlds taking shape
All three projects are still early. Names and direction may change, so for now we are keeping the introductions brief.
We will share more when each world is ready to be seen.
A hello is always welcome
Game feedback, a collaboration idea, a question for the studio — or simply a hello.